Netflix’s One Piece was an absolute success after it hit the screens in August. However, behind this success was a huge contribution of the VFX team. A visual effects supervisor was concerned since veteran enthusiasts of the series would be taking apart the show frame by frame. In an interview with Insider prior to the release of the live-action series, VFX supervisor Victor Scalise opened up about one of the main challenges for the team was making the fantasy powers appear realistic in the show.
Also Read: “I think we did it well”: Eiichiro Oda Did Not Stand for Hate Against One Piece Live Action, Admitted Certain Differences in Series are Important
What did VFX Supervisor for Netflix’s One Piece have to say about Luffy’s rubber-like abilities?
The VFX team for Netflix’s One Piece faced quite a challenge while developing the scenes with the protagonist of the series, Monkey D. Luffy played by Iñaki Godoy. Luffy’s body stretches like rubber while he fights.
“It’s one of those things that when you first look at it, you think it’s going to be a very simple effect to pull off,” Scalise told Insider about implementing the stretching effect. “It took a lot longer to develop than we probably originally estimated.”
Scalise was asked whether he felt subjected to any pressure or not. He said that he wished to go back in time when fans wouldn’t be able to pause and watch TV shows frame by frame.
“You’d go to a movie theater, you’d watch faces melt in ‘Indiana Jones,’ and it was the most spectacular thing in the world because you couldn’t frame through it,” Scalise said. “That actually is why Luffy’s punches were so difficult. Because if you play them, they look fine. But if you stop on a couple of frames, there are frames where it’s literally just a streaky blur.”
He added, “That’s always the scary thing for visual effects — people do stop on frames and go through it when it’s not truly built to have that happen. It’s still moving pictures so it’s really meant to be played and watched. And so it does require a lot of extra work on our part to frame through.”
The supervisor opened up about the instances when they’ll be done applying VFX in the stretching sequences but then go back and watch the scenes frame by frame to observe any mistakes.
Also Read: “I want everybody to be proud”: Taz Skylar Has One Disagreement With Eiichiro Oda for the Future of One Piece That Might Upset Fans
How did the VFX team produce the Gum-Gum Pistol scene in Netflix’s One Piece?
Scott Ramsey and Victor Scalise were One Piece’s VFX supervisors. They played a huge role in coordinating Luffy’s action scenes and unveiled the Gum-Gum Pistol scene in the live-action manga adaptation’s first episode.
They took several factors into consideration before producing any scene like surface tension on the skin or the way they want the muscles in his arm to contort. They were puzzled on whether to keep the scenes anatomically correct or not. A lot of thought was put into making these VFX effects.
Also Read: “We decided it was too different”: Not Chopper, One Piece Live-Action Had to Skip Another Favorite Animal Character to Focus on Luffy and Zoro
Thanks for your feedback!